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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Tue, 29 May 2012 00:41:06 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>The Blog Prouticus</title><link>http://www.daveprout.com/journal/</link><description></description><lastBuildDate>Tue, 15 Nov 2011 04:22:18 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Make "The Switch"</title><dc:creator>Dave Prout</dc:creator><pubDate>Fri, 04 Feb 2011 20:36:36 +0000</pubDate><link>http://www.daveprout.com/journal/2011/2/4/make-the-switch.html</link><guid isPermaLink="false">481292:5459671:10356805</guid><description><![CDATA[<p>This is a killer little "modular" pocket knife system. &nbsp;<a href="http://www.quirky.com/products/35-Switch-Modular-Pocket-Knife">http://www.quirky.com/products/35-Switch-Modular-Pocket-Knife</a></p>
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<p><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/switch.jpg?__SQUARESPACE_CACHEVERSION=1296851924511" alt="" /></span></span></p>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-10356805.xml</wfw:commentRss></item><item><title>The Horological Machine 4</title><dc:creator>Dave Prout</dc:creator><pubDate>Wed, 07 Jul 2010 22:23:44 +0000</pubDate><link>http://www.daveprout.com/journal/2010/7/7/the-horological-machine-4.html</link><guid isPermaLink="false">481292:5459671:8200772</guid><description><![CDATA[<p>I know. &nbsp;It's been awhile. &nbsp;But an awesome timepiece like this cannot be rushed. &nbsp;The MB+F Horological Machine 4.</p>
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<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/p16_uA5oUAM&color1=0x3a3a3a&color2=0x999999&hl=en_US&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/p16_uA5oUAM&color1=0x3a3a3a&color2=0x999999&hl=en_US&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed></object></p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-8200772.xml</wfw:commentRss></item><item><title>Monday Link Blast - April 5, 2010</title><dc:creator>Dave Prout</dc:creator><pubDate>Tue, 06 Apr 2010 02:44:18 +0000</pubDate><link>http://www.daveprout.com/journal/2010/4/5/monday-link-blast-april-5-2010.html</link><guid isPermaLink="false">481292:5459671:7238979</guid><description><![CDATA[<h3>Conspiracy of Science - the Earth is Growing</h3>
<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/oJfBSc6e7QQ&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/oJfBSc6e7QQ&hl=en_US&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object></p>
<p>&nbsp;</p>
<h3>You Want?  I Want.</h3>
<p>&nbsp;<span class="full-image-block ssNonEditable"><span><a href="http://www.greensforged.com"><img src="http://www.daveprout.com/storage/greenspad-slider4.jpg?__SQUARESPACE_CACHEVERSION=1270522133203" alt="" /></a></span></span></p>
<p><a href="http://greensforged.com/">http://greensforged.com/</a></p>
<p>&nbsp;</p>
<h3>Traffic? &nbsp;What traffic...</h3>
<p><span class="full-image-block ssNonEditable"><span><a href="http://www.walyou.com/blog/2010/03/17/hornet-gyro-superbike/"><img src="http://www.daveprout.com/storage/gyro-1.jpg?__SQUARESPACE_CACHEVERSION=1270522243742" alt="" /></a></span></span></p>
<p><a href="http://www.walyou.com/blog/2010/03/17/hornet-gyro-superbike/">http://www.walyou.com/blog/2010/03/17/hornet-gyro-superbike/</a></p>
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<h3><span style="font-weight: normal;"><br /></span></h3>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-7238979.xml</wfw:commentRss></item><item><title>Print in 3D Stone</title><category>3D print</category><category>3D printer</category><category>Geeked</category><category>desktop manufacturing</category><dc:creator>Dave Prout</dc:creator><pubDate>Fri, 12 Mar 2010 18:17:44 +0000</pubDate><link>http://www.daveprout.com/journal/2010/3/12/print-in-3d-stone.html</link><guid isPermaLink="false">481292:5459671:6990260</guid><description><![CDATA[<p>Finally, a 3D printer worth saving for. &nbsp;This sucker can print in <em><strong>rock</strong></em>.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/printed3_r.jpg?__SQUARESPACE_CACHEVERSION=1268418042399" alt="" /></span></span></p>
<p>Read more about it at&nbsp;<a href="http://www.fastcompany.com/1579263/3-d-printing-whole-buildings-in-stonein-space-this-printer-rocks">Fast Company</a>.</p>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6990260.xml</wfw:commentRss></item><item><title>Much Ado about Crunch</title><dc:creator>Dave Prout</dc:creator><pubDate>Tue, 16 Feb 2010 14:24:10 +0000</pubDate><link>http://www.daveprout.com/journal/2010/2/16/much-ado-about-crunch.html</link><guid isPermaLink="false">481292:5459671:6710423</guid><description><![CDATA[<p>I recently had the opportunity to write up a piece dealing with solutions surrounding crunch for Gamasutra. &nbsp;This is an issue near and dear to my heart, and also what motivated my jump from the Art discipline to Project Management.</p>
<p>The senselessness of crunch-based production, and its human costs, have been a passion for many years. As fate would have it, a handful of opportunities have come in my career (at Spark Unlimited, Midway Austin, and Heatwave Interactive) to experiment with some solutions, and to unearth what I believe to be the root cause of crunch: premature production.</p>
<p>Anyways, please click through and have a read. &nbsp;If anyone out there has alternative or opposing thoughts, I'd love to hear them.</p>
<p>Article --&nbsp;<a href="http://bit.ly/bWWiQF">A&nbsp;Closer Look At Crunch</a></p>
<p>&nbsp;</p>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6710423.xml</wfw:commentRss></item><item><title>Coolest site of the week</title><category>A Tribute to the Madness of Beethoven</category><category>Inspiration</category><category>Kris Kuksi</category><category>Kuksi</category><category>Madness of Beethoven</category><dc:creator>Dave Prout</dc:creator><pubDate>Tue, 02 Feb 2010 03:13:15 +0000</pubDate><link>http://www.daveprout.com/journal/2010/2/1/coolest-site-of-the-week.html</link><guid isPermaLink="false">481292:5459671:6525917</guid><description><![CDATA[<p>American sculptor Kris Kuksi. &nbsp;Dozens more pieces on <a href="http://kuksi.com/artworks/sculpture/">his site</a>. &nbsp;Is it just me, or are these begging for zBrush translations?</p>
<p><span class="full-image-block ssNonEditable"><span><a href="http://kuksi.com/artworks/sculpture/"><img src="http://www.daveprout.com/storage/madness_beethoven.jpg?__SQUARESPACE_CACHEVERSION=1265080498123" alt="" /></a></span><span class="thumbnail-caption" style="width: 700px;">"A Tribute to the Madness of Beethoven"</span></span><br /><br /><br /><br /><br /><br /></p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6525917.xml</wfw:commentRss></item><item><title>You know DOFPRO?</title><category>DOF</category><category>Depth Of Field</category><category>Geeked</category><dc:creator>Dave Prout</dc:creator><pubDate>Wed, 27 Jan 2010 07:03:32 +0000</pubDate><link>http://www.daveprout.com/journal/2010/1/27/you-know-dofpro.html</link><guid isPermaLink="false">481292:5459671:6441103</guid><description><![CDATA[<p>If you haven't checked out <a href="http://www.dofpro.com/index.htm">DOFPRO</a> yet, <a href="http://www.dofpro.com/cgigallery.htm">you should</a>.</p>
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<p><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/teaser_image.jpg?__SQUARESPACE_CACHEVERSION=1264575839683" alt="" /></span></span></p>
<p><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/image_2.jpg?__SQUARESPACE_CACHEVERSION=1264575850792" alt="" /></span></span></p>
<p><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/image_3.jpg?__SQUARESPACE_CACHEVERSION=1264575863235" alt="" /></span></span></p>
<p><br /><span class="full-image-block ssNonEditable"><span><img src="http://www.daveprout.com/storage/image_4.jpg?__SQUARESPACE_CACHEVERSION=1264575875519" alt="" /></span></span><br /><br />What are you still doing here? &nbsp;<a href="http://www.dofpro.com/cgigallery.htm">Go there</a>.</p>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6441103.xml</wfw:commentRss></item><item><title>Achieving Flow</title><dc:creator>Dave Prout</dc:creator><pubDate>Mon, 18 Jan 2010 16:28:07 +0000</pubDate><link>http://www.daveprout.com/journal/2010/1/18/achieving-flow.html</link><guid isPermaLink="false">481292:5459671:6359161</guid><description><![CDATA[<p>&nbsp;</p>
<p>An excellent piece by Ash Maurya on achieving Flow in a startup environment. &nbsp;Flow is a concept of <a href="http://www.daveprout.com/books-that-changed-me/">Lean Development</a>. &nbsp;</p>
<p><img src="http://www.ashmaurya.com/wp-content/uploads/2009/12/twoteams.jpg" alt="twoteams" /></p>
<p>&nbsp;</p>
<p>Some quotes:</p>
<p><em>"Of all resources, there is no resource more valuable than time. Time is more valuable than money. While money can fluctuate up or down, time only moves in one direction &ndash; down."</em></p>
<p><em>"The cost of context switching is low (and expected) in a Manager&rsquo;s schedule. It is high (and a productivity killer) in a Maker&rsquo;s schedule."</em></p>
<p><em><em>"Unscripted conversations are the best way for learning about unscripted problems."</em></em></p>
<p><a href="http://www.ashmaurya.com/2009/12/achieving-flow-in-a-lean-startup/">http://www.ashmaurya.com/2009/12/achieving-flow-in-a-lean-startup/</a></p>
<p>Found on the Lessons Learned blog by&nbsp;<a href="http://bit.ly/7i5R0Q">Eric Ries</a>.</p>
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<p>&nbsp;</p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6359161.xml</wfw:commentRss></item><item><title>Psssst…your Scrum is showing!</title><category>Agile</category><category>Project Management</category><category>Project Management</category><category>Scrum</category><category>Scrum Pitfalls</category><dc:creator>Dave Prout</dc:creator><pubDate>Fri, 08 Jan 2010 02:43:35 +0000</pubDate><link>http://www.daveprout.com/journal/2010/1/7/psssstyour-scrum-is-showing.html</link><guid isPermaLink="false">481292:5459671:6257988</guid><description><![CDATA[<p><span class="full-image-float-right ssNonEditable"><span><img src="http://www.daveprout.com/storage/post-images/yourflyisopen-58144.jpg?__SQUARESPACE_CACHEVERSION=1262918746295" alt="" /></span></span>A few times a year, the opportunity arises to introduce Agile production methodologies to new people,&nbsp;and occasionally help teams make the conversion.&nbsp; Each time is exciting and rewarding in its own way; every team is unique, each with its own strengths, its own ways of working, and reasons for entertaining a switch to a new production methodology.</p>
<p>Yet, despite the diversity of these teams, their questions tend to follow similar patterns.&nbsp; How is it different?&nbsp; How does it work, day-to-day?&nbsp; Will it fix all of our problems?&nbsp; And team members&rsquo; expectations run the gamut -- some passionately support adopting an Agile methodology, such as Scrum (although sometimes with unrealistic expectations), and some actively resist (sometimes close-minded to constructive change).</p>
<p><span class="full-image-float-left ssNonEditable"><span><img style="width: 320px;" src="http://www.daveprout.com/storage/skeptic_believer.jpg?__SQUARESPACE_CACHEVERSION=1262932456121" alt="" /></span><span class="thumbnail-caption" style="width: 320px;">Skeptic wary of the True Believer</span></span>Most often in my experience, the more seasoned, process-minded sorts who are the most skeptical (*cough*&hellip;engineers&hellip;*cough*).&nbsp; The word &ldquo;Scrum&rdquo; immediately raises defenses, the cult-detecting alarm bells start jangling in their heads, and they all but make the sign of the cross and hiss.&nbsp;</p>
<p>On the flip side, those most dissatisfied with the status quo &ndash; due to internal politics, dissatisfaction with established reporting chains, or chronic frustration with unreasonable expectations (*cough*&hellip;creatives&hellip;*cough*) &ndash; are desperate and willing to try <em>anything</em>, and dammit, this &ldquo;Scrum&rdquo; stuff could be the answer!</p>
<p>These days, many teams have experimented with Scrum, and I often hear horror stories (usually from the people who were skeptical in the first place) about how &ldquo;it didn&rsquo;t work&rdquo; for them.&nbsp; After some gentle probing, it often turns out to be the same reason, regardless of team: the basic Scrum roles weren&rsquo;t truly adopted.</p>
<p>One of the foundational components to Scrum is the role structure.&nbsp; The structure is very simple.&nbsp; There are only three roles: The Scrum Team, The Scrum Master, and the Product Owner.&nbsp; The team does the work.&nbsp; The Scrum Master(s) facilitate the process.&nbsp; And the Product Owner is the lead of the project (or product).&nbsp;</p>
<p style="text-align: left;">The challenge for any team serious enough to entertain a change of this magnitude is this: How will it adjust its <em>legacy</em> role structure to map to <em>Scrum&rsquo;s</em> role structure?&nbsp;</p>
<p>Much of the time, that adjustment simply doesn&rsquo;t happen.&nbsp; The team takes on Scrum in name, but not in practice.</p>
<p>Most specifically, it tends to be a project&rsquo;s leaders (Lead-level and above) which have the hardest time adjusting, and tend to resist Scrum&rsquo;s decision-making structure.&nbsp; The prescribed role of the Product Owner &ndash; a single person (or as I&rsquo;ve seen, sometimes two or three) who gets <em>final say</em> on prioritizing the work &ndash; proves too big a threat.&nbsp; The Leads, Directors, Department Heads, and other lieutenants and stakeholders fear that their roles will diminish (although this need not be the case).&nbsp;</p>
<p>And it&rsquo;s not just those who are threatened by the Product Owner &ndash; often the person selected to be the Product Owner fundamentally misunderstands the role itself, failing to embrace its authorities and responsibilities, and continues to reinforce the legacy role structure, inadvertently sabotaging the process.</p>
<p>In the end, the methodology frequently gets blamed by its would-be adopters, and teams revert to less threatening methodologies.</p>
<p>So I implore you, dear reader: If your team is considering Scrum (or any form of Agile), but is unwilling to embrace the fundamentals to ensure its success -- then move along.&nbsp; It&rsquo;s not worth the time and money (a significant investment - 3+ full sprints under a properly implemented conversion, which can be 2-3 months of burn).</p>
<p>But I also entreat you: If your team leadership is sufficiently mature to admit when their methodology isn&rsquo;t performing well enough &ndash; to the extent that they&rsquo;re open to trying on some new hats and giving a different methodology an honest shot &ndash; you&rsquo;re in for nothing short of a significant quality of life improvement, and a distinct development advantage.</p>
<p>-------</p>
<p>For more information on Agile methodologies, <a href="http://www.daveprout.com/books-that-changed-me/">check out the book list</a>.</p>
<p><em>Were you on a team that tried a production approach that didn&rsquo;t work?&nbsp; Tell us about it below!</em></p>
<p>&nbsp;</p>
<p><em><br /></em></p>]]></description><wfw:commentRss>http://www.daveprout.com/journal/rss-comments-entry-6257988.xml</wfw:commentRss></item><item><title>Killer Apps - New Section</title><category>3D Software</category><category>3D Tools</category><category>Announcement</category><category>Cutting Edge Software</category><category>Procedural 3D</category><category>Procedural Content</category><dc:creator>Dave Prout</dc:creator><pubDate>Wed, 06 Jan 2010 18:00:00 +0000</pubDate><link>http://www.daveprout.com/journal/2010/1/6/killer-apps-new-section.html</link><guid isPermaLink="false">481292:5459671:6225215</guid><description><![CDATA[<p>There is a sea change coming for 3D content creators, in the form of new tools which move away from vertex-pushing and toward more naturalistic interfaces and workflows. &nbsp;In addition, procedurally-generated content that actually looks good, and some insanely good 3D content-for-sale sites.</p>
<p>3D packages are becoming more specialized and diverse -- and exciting. &nbsp;Because after all, 3D artists don't want to push verts all day.</p>
<p><span style="text-decoration: underline;"><a href="http://www.daveprout.com/killer-apps/"><strong>The new section can be found here</strong></a></span>. &nbsp;Some <em>teasers</em> below.</p>
<p>&nbsp;</p>
<h3><a href="http://www.procedural.com/cityengine/movies.html">CityEngine</a></h3>
<p><embed src="http://blip.tv/play/gpkko4omAg" type="application/x-shockwave-flash" width="480" height="300" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p><embed src="http://blip.tv/play/gpkko5A5Ag" type="application/x-shockwave-flash" width="480" height="300" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<h3><a href="http://www.fujifilm.com/products/3d/">Fuji W1 3D Camera</a></h3>
<h3><span class="full-image-block ssNonEditable"><span><a href="http://www.fujifilm.com/products/3d/"><img src="http://www.daveprout.com/storage/3D_camera.jpg?__SQUARESPACE_CACHEVERSION=1262744459715" alt="" /></a></span></span></h3>
<p>&nbsp;</p>
<h3><a href="http://www.e-onsoftware.com/products/vue/vue_8_xstream/">Vue</a></h3>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/lVXs7SZhzP0&hl=en_US&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lVXs7SZhzP0&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<h3><a href="http://www.dgp.toronto.edu/~shbae/ilovesketch.htm">ILoveSketch</a></h3>
<p><object width="601" height="453"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2864554&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2864554&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="601" height="453"></embed></object></p>
<p>&nbsp;</p>
<p><span style="text-decoration: underline;"><a href="http://www.daveprout.com/killer-apps/"><strong>The new section can be found here</strong></a>.</span></p>
<p>&nbsp;</p>
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